Sunday, 1 May 2011

Project2 - Final

I have built my 2nd project around the moths to a flame idea with two main transformation processes, the life/death of the moths, and the transition of day/night. My visuals clearly show the night/day transition through the background color change from blue (day) to black (night), and the color change of the light from being off during the day period, and on during the night period.
Sound has been incorporated into the design on the creation and death of each moth. On creation I have used a piano sound that chooses random notes picked from the Egyptian Scale. I choose this scale and the piano because I wanted something soft and pleasent sounding to represent the moths creation, but I also wanted it to be darker as a whole, which the Egyptian scale achieves. On the death of each moth I have used a drum sound because it contrasts with the soft piano sound, providing a contrast between the life and death of the moth.
The mouse movement interactions that I have incorporated has 3 elements to it. The most obvious of these is the creation of each moth on mouse click. I have done this because it gives the user the ability to control the life element of my project. The second, but more subtle, is that the moths follow the mouse point during the day period. I incorporated this because bugs always have a habit of lingering around where you are. The third interaction is the ability to move the light during the night period. I incorporated this because I wanted the user to also have some control in the death of each moth, as they have full control in creating the moth. When you click and drag on the light it moves it around the screen. This provides a way for the user to have a sense of control in both the life and death of the moth, and they can choose whether to keep the light away from the moths, keeping them alive during night, or destroying the moths.

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